Inflated Transparent Jellyfish PBR Texture in Soft Pastels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Transparent Jellyfish in Soft Pastels seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-transparent-jellyfish-surface-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Explore a unique seamless 3D inflated PBR texture inspired by the translucent and buoyant form of jellyfish. Featuring a smooth, glossy surface with subtle internal reflections, this texture captures the delicate transparency and gently undulating tentacles reminiscent of soft inflated bubbles. The color palette blends pastel tones of pink, soft blue, and warm peach, creating a dreamy and light atmosphere. Its rigid yet soft inflated structure emphasizes volume while maintaining a glossy, almost rubber-like finish, highlighted by subtle surface reflections and light scattering effects. This tileable texture is carefully designed for seamless use, ensuring uniformity when applied across large surfaces or repeated models. It excels in sci-fi, underwater-themed environments, playful product design, or fantasy props for use in versatile 3D workflows including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Whether for animated characters, ambient scene elements, or stylish interior accents, this PBR-ready texture lends a whimsical, inflated look with exceptional realism and stylized charm.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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