Texture Info
| ID | inflated-seamless-pbr-inflated-vinyl-chicken-panels-texture-4k |
| Category | Inflated |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
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- Original license
- Not verified
- Import method
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- Review status
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- Review date
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This 4K seamless PBR texture showcases a smooth, inflated vinyl surface adorned with whimsical, cartoon-style chicken figures in a repetitive tileable pattern. The inflated cells are shaped like inflated balloons, each rounded and puffy, rendered with high gloss reflecting soft studio lighting. The primary colors include glossy white bases for the chickens, accented with bright red combs and wattles, vibrant yellow beaks and feet, and pastel pink, orange, and red spots that add charm and color variation. Inflated balloons in soft orange, pastel pink, and bright red float alongside the chickens, enhancing the playful, bouncy feel of the texture. The surface feels soft and rubbery, with no visible seams or stitching, perfectly tileable for seamless 3D applications. This texture suits stylized, cheerful scenes in game development, product visualization, and 3D animations where colorful, inflated vinyl materials are needed. It works well in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for children-oriented props, party or festival interiors, toy designs, or conceptual sci-fi padding with a fun edge. Its cartoonish aesthetic and inflated form bring whimsy and visual softness to any 3D surface requiring bright, buoyant material qualities.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.