This seamless 3D PBR texture presents an inflated vinyl surface characterized by large, rounded, and puffy quilted panels arranged in a grid-like pattern. The primary color is a vivid, glossy orange with reflective properties that showcase a polished finish, enhanced further by subtle purple and white light reflections that add depth and realism. The inflated structure is defined by gently rounded raised cells separated by narrow seams, giving a soft yet resilient appearance typical of padded vinyl or synthetic leather upholstery. The material surface shows no visible wear or creases, maintaining a pristine smoothness and reflecting light vividly, which makes it suitable for high-gloss scenarios. The pattern is fully tileable and seamless, perfect for wrapping large areas without visible repetition. PBR workflow-ready, it includes detailed roughness and reflectivity maps to simulate realistic material behavior under dynamic lighting. This texture stands out for applications in futuristic interiors, sci-fi props, luxury automotive seats, or contemporary furniture design where a vibrant padded vinyl look is required. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it serves 3D artists focused on game development, architectural visualization, VFX, and product rendering. Its bright colors and inflated form suit industrial corridors, modern vehicle interiors, or imaginative sci-fi environments, contributing both visual interest and tactile appeal to any 3D project.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.