Inflated PBR Texture Featuring Colorful Quilted Vinyl Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Featuring Colorful Quilted Vinyl Panels seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-texture-in-bright-colors
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated PBR texture showcases a quilted vinyl surface composed of puffed, pillow-shaped panels arranged in a perfect grid. Each inflated cell is distinctively tufted with a button-like detail at the center, lending the texture a handcrafted stitched appearance. The vinyl material is glossy and smooth, reflecting light softly across its surface and emphasizing its inflated, soft structure. The color palette is bold and playful, featuring vivid coral, turquoise teal, lemon yellow, lime green, and pastel lavender panels set in a repeated pattern. The texture presents no dirt, damage, or wear, maintaining a pristine and polished finish. Its seamless nature ensures tileability for creative flexibility in 3D modeling and rendering projects. Optimized for PBR workflows, this texture integrates well with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in whimsical or futuristic interior scenes, imaginative props, playful product designs, or vibrant architectural accents. This texture brings a lively, cushioned aesthetic ideal for colorful sci-fi environments, game assets, and eye-catching visual storytelling where inflated vinyl upholstery is desired.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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