Inflated Vinyl Panels PBR Texture in Blue with Grid Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Inflated Vinyl Panels in Blue with Grid Pattern seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-with-grid-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture features blue inflated vinyl panels characterized by a prominent grid pattern formed by recessed stitched seams. The material exhibits a soft, slightly matte surface with subtle roughness variations, enhancing the realistic inflated look. The grid is neatly structured, showing evenly spaced rectangular cell shapes that capture light naturally. The texture includes faint areas of wear and slight surface imperfections, adding depth and authenticity without overwhelming the pattern. It is fully tileable and optimized with PBR maps ready for easy integration into software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits perfectly in sci-fi settings, industrial interior visualizations, futuristic upholstery, and product designs requiring inflated vinyl surfaces. Its unique tactile appearance lends itself well to props, safety padding, and architectural accents where a padded 3D surface is needed. Designed in 4K resolution with sharp detail, this texture ensures high fidelity and versatility for diverse visual effects and game development projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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