This seamless 3D PBR texture features blue inflated vinyl panels characterized by a prominent grid pattern formed by recessed stitched seams. The material exhibits a soft, slightly matte surface with subtle roughness variations, enhancing the realistic inflated look. The grid is neatly structured, showing evenly spaced rectangular cell shapes that capture light naturally. The texture includes faint areas of wear and slight surface imperfections, adding depth and authenticity without overwhelming the pattern. It is fully tileable and optimized with PBR maps ready for easy integration into software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits perfectly in sci-fi settings, industrial interior visualizations, futuristic upholstery, and product designs requiring inflated vinyl surfaces. Its unique tactile appearance lends itself well to props, safety padding, and architectural accents where a padded 3D surface is needed. Designed in 4K resolution with sharp detail, this texture ensures high fidelity and versatility for diverse visual effects and game development projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.