Inflated PBR Texture Featuring Puffy Vinyl Pineapple Panels in Blue and Orange

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Featuring Puffy Vinyl Pineapple Panels in Blue and Orange Wood seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-vinyl-pineapple-panels-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D inflated PBR texture depicts luxurious, puffy blue vinyl panels interspersed with vibrant inflated orange pineapples. Each panel exhibits a tufted, cushion-like appearance with button tacks anchoring the surface, emphasizing an ultra-soft yet structured surface. The glossy finish on the pineapples contrasts strikingly with the matte turquoise vinyl, highlighting intricate details like small white sprouts on the fruit’s segments and subtle worn edges. The inflation pattern consists of quilted diamond-shaped cells combined with raised pineapple shapes, creating a playful yet sophisticated design. This PBR-ready texture boasts high-resolution 4K detail with perfect tiling, suitable for advanced 3D modeling, game development, architectural visualization, and VFX projects. It seamlessly integrates into software like Blender, Unreal Engine, Unity, and Cinema 4D. Ideal for sci-fi interiors, futuristic furniture upholstery, eye-catching product designs, or creative props that demand a vibrant, imaginative padded look. Its rich color contrasts and inflated geometry can bring life and depth to any digital scene seeking a modern, stylized aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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