This seamless 3D PBR texture represents an inflated soft foam surface with a sophisticated quilted pattern, rendered in gentle pastel colors. The main structure consists of rectangular, pillowy foam panels in a warm beige tone, with delicate stitched seams enhancing the inflated appearance. Between these panels lies a light pink, spongy layer complete with porous detailing that adds a sense of softness and volume. The surface finish reveals a matte, plush feel, emitting a subtle tactile quality conveying comfort and cushioning. Shadows and highlights interplay gently, emphasizing the three-dimensional puffiness of each foam segment without harsh reflections. The overall layout features a repeated, well-defined grid pattern, reinforcing the quilted nature of the texture. This texture is PBR-ready and tileable, crafted at 4K resolution perfect for close-up renderings. It is suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting various applications from interior design visualizations of soft furnishings to whimsical props and product design. The pastel tones and inflated softness appeal especially to scenes needing cozy, warm, or playful atmospheres such as children’s room interiors, sci-fi comfort padding, or modern abstract art installations. Its clean and uniform tiling makes it an excellent choice for seamless upholstery covers or soft wall paneling in digital environments. This texture brings together softness, gentle color palettes, and intricate inflated quilting details, making it a unique asset in high-quality 3D material libraries.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.