Inflated Vinyl Star Cushions PBR Texture in Multicolor Glossy Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Star Cushions in Multicolor Glossy Finish seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-star-cushions-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases inflated star-shaped vinyl cushions packed closely together, creating a lively and tactile surface. Each cushion features a glossy, reflective finish with sharp specular highlights that capture the smooth and shiny nature of vinyl material. The inflated structure consists of soft, plush star-shaped pillows with prominent creases and indented seams converging at the center, enhancing the puffiness and dimensionality. Vibrant colors like deep blues, rich reds, bright oranges, and purples blend harmoniously across the texture, adding a playful and dynamic visual appeal. The overall surface is smooth, highly reflective, and visually soft yet well-defined by intricate folding details typical for inflated vinyl objects. This tileable texture is PBR-ready, optimized for physically accurate rendering in engines like Blender, Unreal Engine, Unity, and 3ds Max. Ideal use cases include colorful props for game development, sci-fi padding in architectural visualizations, futuristic interior details, and vibrant product renderings. Its cheerful color palette and inflated forms fit perfectly into stylized games, animated projects, or visual effects requiring bright and glossy inflated surfaces. The seamless design ensures flawless repetition without visible borders, making it versatile for covering large areas or detailed close-ups.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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