Pink Digital Paper Texture with Distressed Gold Stars

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pink Digital Paper with Distressed Gold Stars seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-pink-paper-texture-with-gold-stars
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture presents a pink digital paper surface richly decorated with scattered gold stars of varying sizes. The base paper material has a soft matte finish with subtle variations in pink hues, blending lighter and deeper shades to simulate a watercolor or airbrushed effect. The gold stars exhibit a cracked, distressed surface with weathered detailing that creates a tactile, aged metal look against the smooth pink backdrop. Fine speckles and faded spots add to the textural complexity, giving the texture a natural handmade feel. This texture is fully tileable and PBR-ready with accurate diffuse, roughness, and metallic properties, making it perfect for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is particularly suited for holiday-themed interiors, whimsical product packaging, festive props, and digital paper assets in both game development and motion graphics. Its blend of elegant gold metallic stars against a gentle pink background delivers a charming, playful atmosphere that is simultaneously luxurious and casual, ideal for Christmas digital paper collections or decorative scenes needing a stylish, seamless starry pattern.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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