Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-pattern-texture-29 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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This seamless 3D PBR Christmas digital paper texture showcases a joyful holiday pattern composed of charming, flat-style illustrations including Santa Claus heads with red hats and glasses, Mrs. Claus's white hair and glasses, gingerbread men, candy canes, holly sprigs with red berries, snowflakes, and small red berries scattered throughout. The pattern is set against a vibrant teal background that provides a cheerful contrast to the warm reds, whites, and browns of the decorative elements. The texture surface is smooth and flat, evoking the feel of printed digital paper or wrapping paper without visible wear, dirt, or damage, ensuring a clean and crisp look. This texture is fully seamless and tileable, making it perfect for repeating applications such as holiday wrapping paper designs, 3D packaging models, themed backgrounds, and festive props in 3D scenes. PBR-ready qualities ensure realistic rendering in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, enhancing the vibrancy and clarity of the holiday-themed visuals. This pattern is ideal for creating joyful, warm Christmas atmospheres in both product visualization and animated environments, particularly fitting holiday gift scenes, festive interiors, and seasonal digital content.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.