Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-festive-trees-11 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a charming and colorful Christmas digital paper pattern with stylized holiday elements. The primary materials emulate a smooth, softly painted digital surface with no apparent physical textures like fabric or stone—rather, it’s a flat graphic style suited for festive decorative purposes. The pattern features two distinct Christmas trees: one tree in rich green adorned with orange and teal baubles and gold garlands, and a second tree in warm golden yellow with orange accents, both topped with a bright star. Scattered around these are bright orange star-shaped fruits, green holly leaves with berries, and various small dots and stars in shades of blue, orange, and white to simulate a whimsical winter night sky. The color palette balances deep navy blue background with warm oranges, greens, and yellows, creating an inviting holiday aesthetic. The surface feel is matte with no gloss or roughness, indicative of digital art or paper print style. No signs of wear, damage, or dirt are visible, emphasizing a clean, polished look. This seamless, tileable, and PBR-ready texture is best suited for seasonal and festive 3D applications such as holiday-themed game environments, digital illustrations, packaging visualization, and product renders. Compatible with popular tools including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it adds a joyful and whimsical touch to holiday scenes, digital wallpaper, gift wrap designs, and holiday marketing materials in digital or virtual spaces.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.