This seamless 3D PBR texture presents a rich and festive fabric surface combining classic Christmas tartan plaid with intricate gold glitter embellishments. The primary material mimics a soft woven textile characterized by intersecting stripes of vivid red, deep forest green, and accents of lighter green and white. Laid atop this traditional pattern are swirling gold floral filigree designs, enhancing the ornamental quality of the cloth. A dazzling band of golden glitter particles runs horizontally across the texture, giving the surface a sparkling, reflective glitter effect that simulates a lightly textured surface sparkle rather than a smooth polish. The juxtaposition of the matte fabric base with the luminous, almost metallic glitter creates a dynamic visual contrast that emphasizes seasonal festivity and luxury. The texture is fully tileable, maintaining consistent pattern registration and glitter distribution when repeated seamlessly. Designed with PBR standards, the diffuse, roughness, and metallic properties are optimized to convey realistic lighting responses in various 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for use in holiday-themed digital papers, apparel visualization, gift wrapping, festive interior decor scenes, and stylized props in virtual environments, it integrates well into Christmas content creation pipelines. This texture’s elegant yet vivid character suits cozy interior setups, festive commercial displays, and any design requiring a luxurious celebration motif with a handcrafted fabric feel and luminous decorative accents.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.