with Colorful Christmas Trees and Ornaments Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Colorful Christmas Trees and Ornaments Pattern seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-pattern-texture-36
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming hand-illustrated pattern of colorful Christmas trees, candy canes, snowflakes, and ornaments, set on a warm cream background. The stylized digital paper material has a soft matte surface feel, emulating painted card stock with subtle shading and brushstroke details that add depth and a cozy handcrafted vibe. The trees vary in hues of green, teal, and red decorated with simple ornaments and star toppers. Scattered snowflakes and sprigs enhance the festive, playful mood without overwhelming the design. There are no signs of damage or dirt, maintaining a clean and bright aesthetic ideal for seasonal themes. This PBR-ready, tileable texture works seamlessly in 3D environments, especially for holiday card designs, gift wrap visualizations, festive packaging, and interior decorations in Blender, Unreal Engine, Unity, or Cinema 4D. It complements cozy winter settings, festive product renders, and cheerful game environments, making it an excellent choice for any Christmas digital paper project requiring high-resolution and versatile seamless patterns.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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