Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-festive-icons-11 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a charming Christmas digital paper pattern rendered in soft watercolor style. The material type is a digital art fabric mimicking paper or textile, with a smooth, matte surface feel and hand-painted aesthetics. The pattern includes hand-drawn festive motifs such as gingerbread cookies in tree, heart, and star shapes decorated with icing, candy canes, cinnamon sticks tied in bundles, dried orange slices, whole red berries, star anise, wrapped candies with bright stripes, and red mugs with blue heart designs. The background is a warm, muted rosy-pink tone that complements the natural browns, reds, and greens found in the scattered elements. This tileable pattern repeats seamlessly, making it ideal for texturing holiday-themed digital paper, gift wraps, apparel design, and decorative props in 3D scenes. The texture is PBR-ready, providing accurate light interaction on a flat surface that retains the soft watercolor brushstroke effect without gloss or roughness. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits festive interior decor visualizations, Christmas-themed product renders, stylized game assets, and virtual greeting cards. The artistic style evokes a cozy, handcrafted holiday mood, adding warmth and charm to your project while maintaining high-resolution detail at 4K quality.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.