Digital Paper Texture Featuring Gold Scallops and Festive Bottles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Digital Paper Featuring Gold Scallops and Festive Bottles seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-gold-confetti
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture presents a delicate interplay of soft pastel pink and creamy white watercolor backgrounds, overlayed with decorative red and pink bottle motifs in a repeated scalloped pattern. Intertwined gold scalloped lines add visual rhythm and a luxurious feel, while scattered gold confetti elements create a festive sparkle throughout the design. The surface impression is smooth and matte, akin to a high-quality printed paper or fabric, enhanced by gold foil effects that simulate reflective metallic accents typical in holiday stationery. This tileable texture is PBR-ready, enabling realistic rendering in rendering engines like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It is ideal for creating elegant Christmas or holiday-themed digital paper, gift wraps, greeting cards, and festive environments in 3D visualizations. With its refined color palette and ornamental style, it complements festive interior scenes, decorative props, and seasonal packaging designs, adding a celebratory yet sophisticated touch to your projects. Its seamless tiling ensures consistent repetition without visible edges for large-scale applications.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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