Digital Paper Texture with Red Knit and Green Santa Hats Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Digital Paper with Red Knit and Green Santa Hats Pattern seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-knit-digital-paper-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture showcases a cozy knit fabric pattern with a rich red backdrop detailed in a typical knit stitch style. The pattern features repeating green Santa hats adorned with white trims and pom-poms, mimicking a hand-knitted Christmas sweater aesthetic. Each knit stitch is clearly defined, creating a tactile impression of yarn loops interlocked to form the textile. The colors consist of a warm red as the base, combined with vibrant green and clean white to evoke classic holiday vibes. Its matte surface and lack of wear suggest a freshly made, pristine garment look without signs of fading or damage. The seamless design allows it to be tiled endlessly without visible edges, making it ideal for wrapping paper, digital backgrounds, or 3D textile simulations. Fully PBR-ready, this texture supports realistic rendering in Blender, Unreal Engine, Unity, and other modern 3D software, enhancing lighting interactions on the knit surface. It's suitable for seasonal props like Christmas-themed decorations, virtual clothing, or artistic holiday scenes requiring a playful knitted fabric motif. This texture provides an authentic and festive foundation for digital projects, perfect for designers needing a cheerful knitwear pattern with high detail and wraparound capability.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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