Featuring Blue Christmas Trees with Ornaments and Red Stars

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Blue Christmas Trees with Ornaments and Red Stars seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-tree-pattern-digital-paper-texture-6
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a charming digital paper design featuring stylized blue Christmas trees decorated with tiny hanging cookie ornaments and delicate string lights. Each tree is rendered in a flat, illustrated style with subtle diagonal striping that adds a sense of layering and visual interest. Between the trees, simple hand-drawn red stars provide a complementary accent on the light gray base that unifies the pattern. The texture boasts a clean, matte finish with no surface roughness or damage, offering a smooth visual feel ideal for indoor festive scenes or seasonal product packaging. Its tileable pattern ensures versatile application on diverse 3D models, from holiday-themed props and gift wrap to background elements in games and architectural visualization. Fully optimized for modern rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture is available in 4K resolution to deliver crisp details at any scale. Ideal for Christmas digital paper projects, festive environment decoration, or whimsical game assets, this pattern brings a cheerful and handcrafted aesthetic to your 3D scenes with clean vector-like simplicity, making it a unique addition to any designer's texture library.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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