Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-easter-eggs-pattern-digital-paper-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture features a charming digital paper pattern rich with pastel-colored Easter eggs and soft floral elements. The background is a muted dark gray-purple tone, which provides a great contrast to the bright, candy-like colors of the eggs in soft yellows, lavender, mint green, pale blue, and coral red. Each egg is decorated with playful patterns including waves, dots, stripes, and tiny flowers, lending a hand-drawn, joyful aesthetic reminiscent of Easter celebrations. Surrounding the eggs are delicate flower blossoms with simple five-petal petals, sprigs with tiny buds, and small green leaves, all connected by thin curving stems and dotted accents that add a lively rhythm and organic flow across the surface. The overall feel is matte and soft, emphasizing stylized illustration rather than realistic materiality, making it ideal for digital paper, greeting cards, gift wrapping, or spring-themed assets in 3D scenes. The texture is optimized as seamless and tileable with PBR workflow readiness, ensuring easy tiling in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. Although primarily suited for digital craft or seasonal props, it could also add a festive touch to packaging design, scrapbook elements, or virtual environments celebrating pastels and seasonal décor. This texture stands out with its playful, hand-painted style combined with precise tiling, making it a unique resource for holiday digital assets and cheerful background fills.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.