All Christmas Digital paper Texture of Festive Green Digital Paper with Gold Fleur-de-lis…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Festive Green Digital Paper with Gold Fl… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-festive-digital-paper-with-gold-embellishments
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture represents an ornate digital paper material designed for festive or Christmas-themed projects. The base features a smooth, gradient green background shifting subtly through teal and emerald tones. Overlaid is a repeating pattern of golden fleur-de-lis motifs forming an elegant latticework grid. Adding a layer of visual richness, golden confetti-like specks and glitter scatter dynamically across the surface, concentrating in horizontal bands to evoke a celebratory sparkle and shimmer effect. The varied density of glitters enhances depth and naturalism, simulating fine metallic foil details and delicate embossment. The overall surface feels smooth and polished yet visually textured thanks to these intricate decorative elements. Created as a tileable seamless texture with PBR-ready maps, it integrates effortlessly into popular 3D and game engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its stylized, festive appeal suits digital holiday cards, decorative packaging, gift wraps, interior holiday visualization, event presentations, and luxury product renderings needing an opulent, invitational look. The gold and green theme with fleur-de-lis patterning conveys traditional elegance with a modern sparkling touch, perfect for adding luxe holiday ambiance to various 3D scenes and digital compositions.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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