Knitted Christmas Pattern Texture with Reindeer & Gifts

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Knitted Christmas Pattern with Reindeer & Gifts seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-knitted-christmas-pattern-texture-4k-9
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a richly detailed knitted fabric pattern designed with classic Christmas motifs. The primary color palette features a vibrant red background contrasted by clean white icons including reindeer heads, Christmas trees, hearts, and rows of wrapped gifts, with warm golden yellow accents highlighting borders and small decorative details. The stitch pattern is clearly visible, replicating the knitwear texture with alternating loops and tight yarn, giving a tactile, cozy feel. The surface appears matte and soft, evoking the warmth and charm of traditional holiday sweaters. With no visible wear or damage, this tileable fabric texture is ideal for wrapping complex 3D surfaces seamlessly. It’s PBR-ready for physically accurate rendering in software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, making it suitable for use in festive game environments, holiday-themed product visualizations, architectural interiors with seasonal decor, and VFX projects requiring a handcrafted textile look. The pattern’s repeated motifs and strong color contrast create an inviting and joyful mood perfect for Christmas digital paper or textile materials.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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