All Christmas Digital paper Texture of Watercolor Christmas Tree Digital Paper with Lights

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Watercolor Christmas Tree Digital Paper… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-watercolor-christmas-tree-paper-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a hand-painted watercolor style Christmas tree pattern, repeating beautifully across the surface. Each tree is depicted in multiple layered shades of green with soft, blended edges characteristic of watercolor paintings. The trees are decorated with alternating yellow and blue glowing string lights, topped with a bright yellow star, and potted in small clay-colored pots accented by red bows. The background is pure white, emphasizing the vibrant greens and cheerful decor of the trees. The surface has a flat, matte finish typical of painted paper, with no physical roughness or damage—purely visual texture from the brush strokes and color gradients. Designed to tile seamlessly, this pattern is ideal for 3D artists needing festive digital paper textures that bring a handcrafted, artistic touch to seasonal models, gift wrap, cards, and other digital craft designs. It is fully PBR-ready and compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, enabling effortless integration into holiday-themed scenes, decorative props, or UI elements. Its bright and cheerful style fits perfectly in family-friendly, cozy, or whimsical digital environments, ensuring a warm holiday mood wherever used.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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