All Easter Digital paper Texture of Yellow Easter Eggs on Green Paper

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Easter Digital paper of Yellow Easter Eggs on Green Paper seamless PBR texture preview
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Texture Info

IDall-easter-digital-paper-seamless-pbr-easter-paper-texture-with-yellow-eggs
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a cheerful Easter-themed digital paper design with smooth, stylized yellow Easter eggs repeated diagonally across an olive-green background. Surrounding the eggs are randomly scattered small dots in red, blue, yellow, and light green, adding playful color variation and depth to the pattern. The surface is flat and matte, emulating smooth digital paper without any roughness, damage, or wear, ideal for clean, vibrant renders. The eggs have subtle highlights and soft shadows to convey gentle curvature, enhancing their 3D look within a flat vector style. This tileable texture is PBR-ready and provided in high-resolution 4K, perfect for seamless application in 3D modeling, game development, architectural visualization, or product rendering where seasonal or whimsical motifs are appropriate. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits festive environments, digital wrapping papers, holiday props, or decorative surfaces. Its bright color palette and repetitive egg and dot pattern bring joyful energy, making it ideal for springtime or Easter-themed digital projects requiring fresh, stylized paper materials.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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