Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunny-and-egg-digital-paper-texture |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture showcases a lively and whimsical Easter-themed pattern, populated by multiple illustrated cartoon bunnies and vibrantly painted Easter eggs. The bunnies display a variety of joyful poses and accessories such as bows and small baskets of eggs, rendered with smooth, clean line art. The color palette centers on soft pastel pinks, creamy whites, calming blues, and decorative floral motifs on the eggs, all set against a warm olive-green backdrop with subtle tonal variations to add visual depth. The surface has a smooth, matte finish, emphasizing the flat, paper-like nature of the digital pattern. The pattern tiles flawlessly, making it perfect for easy application across large surfaces without visible seams or distortion. Optimized as a PBR-ready texture, it suits uses in 3D modeling, game asset creation, product visualization, and VFX projects. Compatible with engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture fits superbly within springtime, holiday, or children's environments, and can enhance playful interior scenes, themed packaging, or toy design. Its cheerful and nostalgic aesthetic is excellent for creating warm, festive atmospheres in both real-time and offline renders.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.