Introducing our seamless painted metal texture, expertly crafted for a variety of applications in both digital art and game design. This high-quality PBR texture set features essential maps including BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, ensuring a realistic and dynamic representation of painted metal surfaces. Available in resolutions ranging from 1K to 8K, this texture is designed to meet the needs of any project, whether it be architectural visualization, product design, or game development. The weathered and rusty appearance adds a gritty aesthetic, making it suitable for industrial settings or post-apocalyptic environments. Elevate your creations with this versatile and detailed seamless texture, perfect for adding depth and realism to your work.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.