Painted Metal Texture Seamless PBR Gritty Weathered Red Industrial Surface

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless painted metal texture with a vibrant red finish
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Texture Info

IDpainted_metal_texture_seamless_pbr_gritty_weathered_red_industrial_surface
CategoryPainted
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Introducing our seamless painted metal texture, designed for high-quality 3D projects. This PBR texture features a vibrant red base color, enhanced with intricate details that include scratches and weathering effects, adding depth and realism to your designs. The texture set is available in resolutions ranging from 1K to 8K, ensuring flexibility for various applications. Each texture comes with essential maps such as Normal, Roughness, Ambient Occlusion, and Height/Displacement, providing complete control over the material's appearance. Whether you're working on games, architectural visualization, or artistic projects, this painted metal texture will meet your creative needs, delivering a unique and striking aesthetic. Elevate your work with this versatile and high-quality texture that is easy to integrate and manipulate in your preferred software.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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