Texture Info
| ID | autumn-leaves-seamless-pbr-autumn-leaves-pattern-texture-4k-17 |
| Category | Autumn Leaves |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture presents a stylized, flat pattern of autumn leaves and acorns arranged evenly over a light cream background. The design is highly graphic with no surface depth or roughness, offering a smooth, matte finish ideal for decorative or illustrative materials. The leaves come in a variety of classic fall hues including bright reds, golden yellows, deep browns, earthy oranges, and fresh greens, each detailed with simple vein lines in a darker shade, lending a hand-drawn, cartoonish style. Small, round berries in shades of yellow, red, orange, olive green, and brown are scattered between the leaves, adding color variety and visual interest. The texture contains no visible seams, ensuring perfect tiling for larger surfaces. As a PBR-ready texture, it provides consistent color and uniform surface feel suitable for 3D applications requiring stylized autumnal motifs. This pattern is ideal for game development, seasonal architectural visualizations, product packaging, or stylized backgrounds in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its cheerful, organic theme fits well for cozy interiors, folk art-style environments, and children’s content. The flat, illustrative nature makes it perfect for props or environments needing a vibrant, autumn-inspired decorative touch without complex surface realism.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.