Autumn Leaves in Natural Yellow and Orange Tones Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Autumn Leaves in Natural Yellow and Orange Tones seamless PBR texture preview
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Texture Info

IDautumn-leaves-seamless-pbr-autumn-leaves-texture-with-realistic-fall-colors
CategoryAutumn Leaves
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an artistic arrangement of autumn leaves scattered on a crisp white background, capturing the essence of fall foliage. The texture displays multiple types of leaves, prominently including large maple leaves with gradients of yellow and muted green, smaller oak-like leaves in shades of soft brown, and slender orange leaves with fine traced veins. The leaves' details show natural imperfections such as subtle speckles and gentle shading variations that add depth and realism, while the surface appears matte and paper-like, emphasizing a dry, natural feel. This texture is tileable, making it ideal for covering large surfaces without visible seams, and is PBR-ready for accurate shading performance in physically-based rendering workflows. It works excellently in 3D modeling, game development, and architectural visualization projects to create seasonal themes or natural backgrounds. Compatible with popular software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this autumn leaves texture suits stylized or realistic environment builds, nature scenes, product designs, and decorative props. Its warm autumn palette and delicate leaf pattern offer a distinctive organic look, perfect for adding seasonal charm or soft natural accents to your projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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