Featuring Vibrant Autumn Leaves in Orange, Yellow, and Brown

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Featuring Vibrant Autumn Leaves in Orange, Yellow, and Brown seamless PBR texture preview

Texture Info

IDautumn-leaves-seamless-pbr-autumn-leaves-texture-with-vibrant-fall-colors-5
CategoryAutumn Leaves
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture presents a lively arrangement of stylized maple leaves scattered densely across a soft beige background. The leaves display a vivid palette of autumn colors transitioning from bright yellow and golden tones to deep oranges and rich brown shades, capturing the essence of fall foliage. The flat, graphic style of the leaves creates a smooth, matte appearance without visible surface roughness or damage, ideal for clean, decorative use. Its tileable design ensures consistent repetition without visual seams, making it perfect for large-scale applications such as 3D modeling, game environments, and architectural visualization. This texture suits autumn-themed scenes, outdoor park paths, seasonal product packaging, and stylized environments in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The organic, repetitive pattern adds warmth and seasonal mood, enhancing any project requiring a natural, yet stylistically simplified leaf pattern with excellent resolution and seamless integration.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.