The Concentric Circle Paving Tile (Ground 0045) features a meticulously crafted surface composed of durable concrete, designed for outdoor applications such as patios and walkways. The base substrate is a mineral-rich concrete blend, incorporating fine aggregates that enhance structural integrity and weather resistance. These tiles showcase a pattern of concentric circles formed by circular slabs, while square slabs fill the intervening spaces, creating a harmonious geometric composition. The surface finish is subtly brushed, providing a balanced roughness that ensures slip resistance without compromising aesthetic appeal. Pigments and mineral oxide layers impart a natural gray tone with slight variations, simulating authentic concrete weathering and subtle discoloration over time.
In terms of physically based rendering (PBR) channels, this texture excels with high-resolution 8K maps optimized for Blender, Unreal Engine, and Unity. The BaseColor (Albedo) channel captures the nuanced concrete hues and pigment variations, while the Normal map conveys the subtle surface undulations and the fine grain orientation of the aggregates. Roughness values reflect the brushed finish’s moderate texture, avoiding excessive glossiness and contributing to realistic light diffusion. The Metallic channel is effectively zeroed out, consistent with the non-metallic nature of concrete, whereas Ambient Occlusion enhances the depth around tile edges and the recessed joints. Height/Displacement maps reveal the shallow relief of the concentric circular pattern and the square slab boundaries, adding tangible depth when used with parallax or tessellation shaders.
For practical use, it is recommended to carefully adjust the UV scale to maintain the tile pattern’s proportionate appearance on large surfaces. Additionally, fine-tuning roughness can help tailor the surface’s reflectivity to different environmental conditions—lower roughness for wet or polished looks, higher for dry, textured finishes. This texture offers a versatile, realistic foundation for rendering outdoor paving with detailed geometric patterns, combining durability and visual interest in high-resolution fidelity suitable for professional architectural visualization and game environments alike.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.