Cracked Old Brick Wall PBR Texture with Rough Eroded Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Old Brick Wall with Rough Eroded Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-old-brick-wall-texture-4k-realistic
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture showcases an old, weathered brick wall characterized by a rough, eroded surface with distinct cracks and chips. The bricks have a predominantly rusty orange hue mixed with dark brown and gray patches, highlighting years of exposure and decay. Each brick's surface texture is gritty and uneven, with visible fractures and chipped edges that give a naturally aged and damaged appearance. The mortar between bricks is rough and mortar gaps are irregular, contributing to the sense of wear and roughness. This tileable texture offers realistic depth and detailing that emphasizes the fractured pattern and subtle surface pitting, creating a tactile, dry, and dusty feel. Ideal for use in 3D modeling, architectural visualization, game environments, and VFX, it works seamlessly in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is especially suited for ruin-themed scenes, industrial corridors, factory exteriors, or post-apocalyptic urban environments needing authentic brick wall degradation. This texture provides a usable, scalable surface that enhances realism and complexity in any project requiring a rugged, cracked old brick wall look while maintaining perfect tiling for large-scale usage.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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