Cracked Brick Wall PBR Texture with Rough Surface and Natural Color Variations

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Rough Surface and Natural Color Variations seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-tileable-19
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a detailed cracked brick wall showing individual weathered stones with rough, uneven surfaces rich in pits, holes, and natural erosion. The bricks exhibit a variety of earthy colors including muted browns, tans, grays, and hints of charcoal, creating a natural stone appearance. Each brick shows distinct wear patterns, such as chipped edges and surface pits, while the mortar between stones is clear and textured, adding to the realism. The surface conveys a dry, rugged feel with a dusty and aged look, ideal for rendering historic architecture, ruin scenes, or industrial environments. Created in 4K resolution and fully tileable, this texture is PBR-ready to work seamlessly with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Its versatile rock and brick characteristics make it excellent for game assets, architectural visualization, props, and VFX scenes requiring detailed, realistic damaged brick surfaces with nuanced color variations and natural cracks. Use this texture for convincing old or damaged walls, factory backdrops, or outdoor stone structures where authentic material wear and tear are needed.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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