This high-resolution, seamless 4K PBR texture depicts a black brick wall showing realistic signs of wear and slight damage. The bricks present a deep matte black color with nuanced tonal variations from darker to slightly lighter shades where stress cracks and chipping appear. Fine horizontal and vertical cracks are distributed unevenly across the surface, with chipped edges on some bricks exposing rough, eroded faces beneath the dark finish. The mortar lines remain fairly clean but have occasional streaks and subtle discoloration giving an authentic aged effect. The surface texture conveys a dry, somewhat gritty feel with slight roughness and scattered pitting enhancing the material's worn character. Its tileable design enables flawless repetition for large-scale architectural renders or game scene construction. This damaged cracked black brick texture fits perfectly in industrial, post-apocalyptic, or urban exterior environments. It suits use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D modeling or VFX projects. Apply it for wall facades, alleyways, factory interiors, or props requiring a touch of urban decay and rugged realism. This unique texture combines stark blacks with natural fracture patterns to add depth and mood to modern scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.