Cracked Brick Wall Texture With Weathered Red And Brown Bricks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall With Weathered Red And Brown Bricks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-3
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a cracked brick wall with a rustic, weathered appearance. The surface consists of rectangular bricks in warm shades of red, brown, tan, and some darker gray tones, all exhibiting natural variations in color and wear. Numerous cracks, chips, and rough edges appear throughout the bricks, creating an authentic worn look with fractured surfaces and small pits. The mortar lines separating the bricks are deep and irregular, enhancing the rough and aged feel. The texture conveys a dry, somewhat dusty surface impression with a coarse, tactile quality typical of old masonry. Perfectly tileable, it maintains visual continuity when repeated, and its physically based rendering (PBR) setup ensures realistic interaction with light in 3D and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This cracked brick wall texture is ideal for adding authenticity to urban ruins, historic buildings, industrial corridors, game level environments, or architectural visualizations that require a natural, damaged brick surface. Its detailed color variation and rough pattern make it a versatile material for props and environments demanding weathered masonry effects.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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