Cracked Brick Wall Texture in Warm Earth Tones with Rough Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall in Warm Earth Tones with Rough Surfaces seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-real-rough
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a highly detailed cracked brick wall composed of rectangular bricks in warm earth tones including shades of reddish brown, beige, orange, and soft yellow. The brick surfaces exhibit a rough, worn feel with visible cracks, chips, and subtle erosion marks enhancing their aged appearance. The mortar between bricks varies in depth and color, showing minor fractures and weathering that add to the natural decay effect. Cracks run irregularly across the bricks, with occasional surface pitting and slightly chipped edges, creating a realistic damaged masonry look. The texture is tileable and maintains consistent patterning for easy repetition across large 3D surfaces without visible seams. It is PBR-ready for physically accurate lighting and reflection behavior in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for use in creating realistic architectural visualizations of old buildings, urban props, historic environment walls, or industrial ruins, this texture adds valuable authenticity to any 3D project requiring weathered brick surfaces with natural imperfections and damage. Its natural palette and rough, fractured surfaces lend well to scenes depicting wear, age, and structural stress.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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