Cracked Brick Wall PBR Texture with Weathered Red and Orange Bricks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Weathered Red and Orange Bricks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-detail
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a detailed cracked brick wall characterized by an aged, weathered surface. The bricks exhibit a natural variation of red and orange hues with subtle patches of white efflorescence and signs of wear. Distinct cracks and chipped edges are visible throughout the bricks, highlighting the rough, dry surface and adding authentic imperfection. The mortar lines between the bricks reveal minor erosion and dust accumulation, complementing the overall rugged appearance. The crack pattern is irregular and scattered, emphasizing the natural degradation found in older brick walls. This tileable 4K texture ensures perfect repetition without visible seams, making it suitable for high-resolution renders. Compatible with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly in industrial scenes, historic architecture, urban environments, and game design. This texture adds realistic character to walls in post-apocalyptic, renovation, or outdoor settings where a worn brick surface is essential for visual storytelling. Its lifelike damage details and color depth create a credible aged brick effect in any 3D project.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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