Cracked Brick Wall PBR Texture with Weathered Orange and Beige Bricks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Weathered Orange and Beige Bricks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-tileable-13
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a cracked brick wall surface with a natural and worn aesthetic. The bricks display a range of warm, earthy tones including muted oranges, beiges, and subtle reddish hues, creating a realistic color variation. The bricks are uneven with visible chips, surface cracks, and minor holes emphasizing age and gradual decay. The mortar between the bricks is eroded and cracked, enhancing the overall rugged and weathered look. The surface has a rough and slightly dusty feel characteristic of outdoor exposed walls subjected to natural wear and tear. This tileable texture is designed for physically based rendering workflows, making it fully PBR-ready for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D modeling or game development software. Ideal for urban and architectural visualization projects, post-apocalyptic scenes, or realistic environment props, this texture brings authentic rustic charm to industrial corridors, abandoned structures, factory walls, and vintage settings. Its seamless tiling ensures versatility for large surfaces without visible repetition, supporting detailed and believable 3D renderings and VFX work.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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