Cracked Brick Wall PBR Texture with Red and White Weathered Blocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Red and White Weathered Blocks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-with-holes
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture features a detailed cracked brick wall composed of multicolored bricks in warm reds, burnt oranges, creamy whites, and browns. The bricks display pronounced surface wear with numerous chipped edges, fractures, and small holes scattered unevenly across the blocks. The rough texture exhibits a dry, aged feel with subtle pits and surface erosion adding depth to each brick. The mortar joints exhibit slight weathering and dirt accumulation, creating a naturally aged urban look. The cracks and holes form an organic, random pattern with no directional bias, emphasizing realistic decay over time. This texture is perfectly tileable and PBR-ready, making it suitable for any 3D software such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Use this texture to enhance detailed scenes featuring old brick walls in industrial settings, vintage urban environments, or post-apocalyptic constructions needing authentic wear effects. It works well on walls, background assets, or props requiring a lived-in, deteriorated surface aesthetic. Its distinctive mix of warm colors and rugged damage makes it a versatile material for game developers, architects, and VFX artists looking for high-quality, realistic brick wear and tear.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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