cracked red brick wall PBR texture with rough mortar

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Red Brick Wall With Rough Mortar seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-red-brick-wall-texture-4k-3
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This highly detailed 4K PBR texture showcases a seamless, tileable red brick wall marked by natural cracking and surface wear. Each brick is rich with reddish-orange hues blended with darker, nearly black patches, emphasizing an aged, weathered look. Noticeable fractures and chips create a rugged surface, while the mortar between bricks is coarse and uneven, showing granular structure and partial erosion. The cracks on the bricks form both linear splits and scattered chips, contributing to a sense of structural aging. The surface feels dry and rough, with subtle dirt accumulation embedded in the crevices, enhancing realism. This PBR-ready material includes full texture maps ideal for physically based rendering workflows. Suitable for architecture visualization, game environments, and VFX projects, it integrates seamlessly into Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. It’s optimized for scenes requiring authentic urban decay, industrial buildings, or rustic exteriors, adding authentic tactile and visual depth to 3D assets and environments.

Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.