Cracked White Stone Wall PBR Texture with Subtle Chip Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Stone Wall with Subtle Chip Details Brick seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-stone-wall-texture-4k
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a meticulously crafted white stone wall composed of staggered rectangular blocks. Each stone slab exhibits a smooth yet subtly chipped surface, with gentle cracks and slight wear marks adding natural imperfection. The stones vary softly in tone, ranging from pure white through pale greys to faint beige accents, enhancing visual depth and material realism. The cracks appear as fine, irregular fractures primarily along the edges of some blocks, accompanied by minimal chipping that hints at aging or exposure without heavy damage. The texture maintains a dry, matte finish with a smooth but slightly roughened feel, emulating dressed stone masonry typical in modern or restored architecture. Its seamless tileability and fully PBR-ready channel data make this texture ideal for use in 3D modeling, architectural visualization, game development, and VFX. It integrates smoothly in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This polished yet subtly distressed stone wall texture fits perfectly in elegant building facades, refined interior or exterior walls, clean ruins, or stylized sci-fi city environments requiring a sophisticated masonry look with gentle aging effects.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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