Cracked Brick Wall Texture with Rough Surface and Color Variations

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Rough Surface and Color Variations seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-for-3d
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable PBR texture features a weathered red-orange brick wall showcasing distinct cracks, chips, and surface imperfections. The bricks display a natural variation of warm hues from faded orange to deep reddish-brown, adding authentic color depth. The brick faces have a rough, uneven surface with visible small fractures and chipped edges, while the mortar lines retain a crisp, clean separation. The texture conveys a tactile, slightly dry feel with subtle erosion but no excessive dirt or moss presence, making it perfect for urban, industrial, or age-worn scenes. The tightly packed brick pattern is laid out in a traditional running bond with random micro damages, providing a realistic break in the surface continuity. Thanks to its 4K resolution and PBR-ready maps, this texture integrates seamlessly into 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly for creating detailed architectural models, urban environments, game levels, or props requiring authentic brick wall surfaces with visibly aged and cracked characteristics. Its classic yet damaged appearance works well in scenarios ranging from city ruins to period constructions and factory exteriors, lending production-quality detail and realism to your 3D projects.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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