Cracked Red Brick Wall Seamless Texture with Rough Surface Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Red Brick Wall with Rough Surface Detail seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-texture-of-cracked-red-brick-wall
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture showcases an authentic red brick wall surface, characterized by its varied brick tones ranging from warm reds to deep russets combined with dark gray mortar lines. The bricks display subtle yet distinct cracked and chipped detailing on their rough, granular surfaces. Irregular fractures and small surface pits on some bricks enrich the texture, providing a natural aged and weathered look. The mortar between bricks is unevenly worn with minor cracks and slight erosion, contributing to the overall sense of wear. This texture's pattern is horizontally aligned with staggered rows, offering realistic continuity when tiled. The tactile feel conveyed is that of a dry, rough, and aged masonry surface. Being fully seamless and PBR-ready with accurate albedo, normal, roughness, and height maps, it seamlessly integrates into pipelines for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal use cases include urban architectural visualizations, game environment props, industrial corridors, and post-apocalyptic or ruin-themed scenes requiring authentic brick wall detail. This texture combines detailed material weathering with versatile color variations, making it a distinct asset for enhancing realism in any 3D modeling or rendering project.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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