This high-quality seamless PBR texture features a red brick wall intricately covered by a layer of cement plaster, combining the rugged charm of traditional masonry with the solid protection of cementitious finishing. The base substrate consists of fired clay bricks, which provide a durable mineral matrix characterized by a slightly porous surface and complex grain orientation from the brick’s ceramic composition. Over this foundation lies a cement-based binder, a hydraulic mixture of Portland cement, fine aggregates such as sand, and mineral pigments that create a matte, slightly rough surface finish. The cement layer partially obscures the brick’s vibrant red iron oxide pigments, while the underlying brick texture remains subtly visible, lending depth and authenticity to the overall material composition.
In the PBR channels, the BaseColor or Albedo map captures the interplay between the warm red hues of the bricks and the muted gray tones of the cement overlay, highlighting subtle weathering effects where the cement thins or cracks. The Normal map conveys the tactile surface variations, delineating the rough grit of the cement and the recessed mortar joints between bricks beneath. Roughness values emphasize the porous, uneven texture of both materials, with the cement showing moderate roughness and the brick areas slightly smoother yet irregular. As expected, the Metallic channel remains near zero, reflecting the non-metallic nature of ceramic bricks and cement. Ambient Occlusion enhances crevices and joint shadows, while the Height or Displacement map adds convincing depth, defining the layers of cement over brickwork with realistic relief. This texture is provided in up to 8K resolution, ensuring exceptional detail and clarity for close-up renders.
Optimized for seamless tiling, this texture integrates smoothly into workflows for Blender, Unreal Engine, and Unity, supporting physically accurate light interaction and material response. For practical application, adjusting the UV scale to match real-world brick dimensions enhances realism, while fine-tuning the roughness channel can simulate varying weathering states—lower roughness for polished or sealed cement, higher for aged, gritty surfaces. Additionally, leveraging the height map for subtle parallax effects can significantly boost depth perception and material authenticity in your 3D scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.