This plastered wall 05 texture showcases a coarse rough and scuffed plasterconcrete surface that captures the essence of an industrial weathered outdoor wall. The base substrate consists of a mineral-rich plaster composite reinforced with fine aggregates and subtle fibrous elements creating a dense yet porous matrix. This combination lends the plaster concrete its distinctive bumpy and scratched texture reflecting natural wear and environmental scuffing over time. The gray color palette is achieved through carefully blended pigments and layered oxide compounds resulting in muted industrial tones that enhance the realism and tactile quality expected in modern architectural and game environments.
Designed as a seamless physically based rendering (PBR) 3D texture this material includes high-resolution 4K maps with an optional 8K upgrade for ultra-detailed visualization. The PBR channels—Albedo (BaseColor) Normal Roughness Ambient Occlusion and Height—accurately replicate the surface variations and material characteristics of plastered walls. The Albedo map captures subtle gray pigment distribution and natural discoloration while the Normal map emphasizes the plaster's coarse grain scratches and bumpy irregularities. The Roughness channel controls the matte finish simulating the weathered and scuffed patches typical of outdoor plaster concrete. Height and Ambient Occlusion maps add realistic depth and shadowing accentuating the uneven plaster surface and ensuring consistent shading across rendering engines.
Optimized for seamless tiling and compatibility with Blender Unreal Engine and Unity this plaster concrete texture supports the metal/rough workflow for reliable physically accurate results without extra manual adjustments. Its balance between detail and performance makes it versatile for both real-time game engines and offline rendering applications. For best results consider adjusting the UV scale to highlight the coarse plaster grain and roughness variations and fine-tune the roughness map to control surface wear intensity. Available in flexible PNG and EXR formats this plastered wall 05 seamless 3D texture is an excellent choice for industrial and outdoor scene projects requiring authentic weathered plaster concrete finishes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.