This White Plaster Rough 01 texture is a meticulously crafted seamless 3D material that authentically replicates the intricate composition of man-made outdoor plaster concrete surfaces commonly found on walls and floors. The base substrate consists of a mineral-rich plaster blend dominated by fine-grained calcium sulfate particles which provide a solid yet porous foundation. These mineral components are cohesively bound by durable polymeric and organic adhesives enhancing structural integrity and weather resistance. Within this plaster matrix subtle natural aggregates and finely dispersed moss patches create smooth flat and even surface variations. The inclusion of moss introduces gentle greenish hues and soft organic patterns that simulate natural weathering and growth adding depth and realism to the predominantly white plaster concrete surface without disrupting its seamless tileable nature.
The surface finish features a matte slightly porous texture characteristic of untreated outdoor plaster concrete exhibiting gentle irregularities and soft transitions that enhance visual authenticity while maintaining an overall flat and even appearance. This balanced finish captures the natural interplay between the rough plaster and the smooth moss patches resulting in a lifelike physically based material ideal for environmental modeling and architectural visualizations. The texture’s PBR maps expertly convey these material qualities: the Albedo (BaseColor) channel reflects the soft white plaster tones interspersed with muted green moss patches delivering a natural and harmonious color palette. The Normal map encodes subtle surface details such as the plaster’s gentle undulations and the organic topography of moss creating convincing tactile depth. The Roughness map highlights the smooth yet coarse finish typical of weathered plaster concrete while the Ambient Occlusion (AO) map enhances shadow effects around crevices and moss areas adding dimensionality. The Height/Displacement map provides nuanced relief differences between flat plaster and moss layers reinforcing textural complexity. The Metallic channel remains unused accurately representing the non-metallic nature of the plaster concrete surface.
Available in high-resolution 4K with an optional 8K upgrade this physically based tileable 3D texture is optimized for seamless integration into modern 3D workflows and is fully compatible with Blender Unreal Engine and Unity using standard metal/rough rendering pipelines. Its balanced level of detail ensures excellent performance while maintaining visual realism making it ideal for realistic environmental modeling of man-made outdoor plaster concrete walls and floors. For optimal results it is recommended to carefully adjust the UV scale to preserve the natural size and distribution of moss patches and to fine-tune the roughness values based on specific lighting and weathering conditions. These adjustments help achieve a natural physically based appearance that enhances realism across both real-time and offline rendering engines.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.