Damaged Green Plaster Wall Texture | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Damaged Green Plaster Wall seamless PBR texture preview
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Texture Info

IDdamaged-green-plaster-wall-texture-free-pbr
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This damaged green plaster wall texture showcases a high-quality, seamless surface ideal for realistic digital environments. The base material consists of a mineral-rich plaster substrate, primarily composed of fine ceramic particles bound by lime or cementitious adhesives. The plaster incorporates subtle aggregates and fibrous inclusions, contributing to its structural integrity and slight porosity. Over time, weathering has caused minor surface imperfections and chipping, revealing the underlying layers and enhancing the authentic worn look. The distinctive green coloration results from mineral pigments embedded within the plaster matrix, providing a natural yet vibrant hue that varies subtly across the surface.

In terms of PBR (Physically Based Rendering) channels, the BaseColor or Albedo map captures the soft green tone with areas of discoloration and damage. The Normal map accurately represents the uneven surface texture, including cracks and raised plaster fragments. Roughness values emphasize the matte, slightly coarse finish typical of weathered plaster, while the Metallic channel remains minimal, reflecting the non-metallic nature of the material. Ambient Occlusion highlights crevices and indentations, enhancing depth perception. The Height or Displacement map effectively conveys the surface relief, enabling realistic parallax effects and fine detail when applied in 3D engines.

This texture is rendered up to 8K resolution, ensuring exceptional detail and sharpness even in close-up views. It is fully optimized and compatible with popular 3D software such as Blender, Unreal Engine, and Unity, making it a versatile choice for architects, game developers, and visual effects artists. For best results, adjusting the UV scale to match the expected plaster panel size in your scene will maintain realism, and fine-tuning the roughness parameter can help simulate varying levels of surface wear and moisture exposure.

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Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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