This high-resolution seamless PBR texture presents a richly detailed cracked marble stone surface characterized by prominent fractures and natural stone veining. The base color is a cool, pale grayish-blue, interspersed with thin black cracks and natural-looking goldish-brown veins that add a subtle contrast and intricate detail. The cracks vary in size from fine hairline fractures to broader splits, with some areas showing jagged edges and slight surface peeling, giving an impression of aged and weathered stone. The overall surface appears dry and somewhat rough, with a natural stone matte finish broken by occasional polished marble-like smooth patches. The tileable pattern creates a continuous, non-repetitive fractured stone surface that is perfect for realistic 3D rendering. This texture is PBR-ready and provides detailed normal, roughness, and height data suitable for sophisticated material setups in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits beautifully in environments that require natural rocky surfaces with a worn, cracked aesthetic such as sci-fi corridors, ancient ruins, luxury stone floors, or industrial stone props. Its unique combination of cold stone hues and delicate golden veins makes it ideal for projects needing a balance of ruggedness and elegance, enhancing visual storytelling with a natural yet dramatic stone surface effect.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.