Cracked and Hole PBR Texture of White Plaster with Jagged Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked and Hole of White Plaster with Jagged Edges seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-hole-texture-4k-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture features a heavily cracked white plaster surface centered around a distinct, jagged hole with sharp, spiked edges. The material resembles aged plaster or drywall with extensive surface damage. The cracks radiate irregularly from the central hole, splitting the plaster into fractured, uneven pieces with chipped edges and visible roughness. The color palette is dominated by a pale white and light gray base, accented by darker gray shadows and subtle dirt variations that add depth and realism. The surface feels dry and eroded, with brittle, flaky layers suggesting natural wear or violent impact. The inner edges of the hole reveal a harsh, irregular relief with sharp spines and craters, increasing the tactile complexity. This texture is fully tileable and PBR-ready in 4K resolution, perfectly suited for advanced 3D rendering workflows using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its visual style fits broken or abandoned interior scenes, industrial ruins, post-apocalyptic environments, or any setting needing realistic plaster wall damage details. Use this texture to add authentic cracked plaster walls, ceilings, or props that demand convincing surface imperfection and depth in architectural visualization, game design, or VFX projects.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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