This high-resolution seamless PBR texture showcases a complex pattern of shattered black vinyl records stacked densely with visible cracks, holes, and splintered edges. The black record surfaces exhibit fine groove details, with fractured sections revealing jagged torn fragments and layered breaks. Bright red record labels provide striking color contrast, making the damage visually dynamic. The subtle lighting highlights both smooth and rough surfaces, emphasizing fractured edges and chipped areas. The surface appears dry and worn, with a slightly glossy finish typical of vinyl, while the cracks create an intricate web of damage throughout the texture. This tileable 4K source texture is fully PBR-ready, allowing realistic reflections and roughness mapping in software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Ideal for music or retro-futuristic scenes, nightclub interiors, or props showing wear and destruction. Use it in games, architectural visualization, or VFX where a unique, damaged vinyl surface adds narrative depth and style. The fractured vinyl pattern adds a distinctive industrial and vintage audio atmosphere that can enrich storytelling visual projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.