This 4K seamless PBR texture captures an intricate bullet hole breaking through glass, showcasing sharp jagged edges and a dense network of radial fractures expanding outward from a central void. The primary colors are stark whites and light grays set against a pure black background, emphasizing the shattered glass shards and fine crack details. The fractured pattern radiates in concentric rings with numerous sharp splinters and micro-cracks that contribute to a highly realistic brittle surface. The texture feels dry and fragile, with a smooth yet sharply broken surface that communicates broken glass effectively. This texture is specifically designed as a seamless, tileable PBR-ready asset ideal for simulating violent glass damage in 3D projects. Use it in game development, architectural visualizations, VFX, or product rendering within industry-standard engines and software such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It excels in scenes requiring convincing broken glass effects such as industrial environments, crime scenes, sci-fi windows, vehicle damage, or shattered screen simulations. The precise fracture lines and hole silhouette deliver an authentic and highly detailed damage look to elevate visual storytelling or interactive experiences. A unique resource for artists needing compelling cracked and holed glass textures at 4K fidelity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.