shattered glass cracked holes PBR texture with radial fracture pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shattered Glass Cracked Holes With Radial Fracture Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-shattered-glass-texture-with-radial-cracks
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture showcases a shattered glass surface with a distinct circular hole surrounded by radial cracks and fractured fragments. The clear glass material reveals sharp jagged edges with intricate fracture lines radiating outward, creating an authentic broken glass effect. The texture highlights the transparency and subtle blue-green tint typical of tempered glass, along with fine details such as small chips and micro-cracks adding to the realism. Its smooth but fragmented surface combines both glossy reflective areas and rough fractured zones, delivering an accurate visual and tactile impression. Fully tileable and PBR-ready, this texture is perfectly suited for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D who require premium shattered glass surfaces. It is ideal for scenes depicting damaged windows, broken screens, industrial destruction, sci-fi environments, or post-apocalyptic settings where detailed cracked glass is vital for authentic visual storytelling. The radial crack pattern makes this texture uniquely captivating for close-up renders, prop design, and architectural visualization that demand high-fidelity broken glass effects.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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